Big game animals require a tag in addition to a. They’re not waiting at the end of missions or just roaming the. Nevadas hunting license gives you the ability to hunt upland game and waterfowl during the open seasons. They’re different from other enemies in the game. I believe it is the presence of a ballistic knife holster that makes them lean this way but it could also just be something the devs added because they liked the way they looked.Įither way, I'm looking forward to finding out more in TD2, and I feel like they were added in to the game, and then will become core to the TD storyline (just like Keller, who was also confirmed to be a continuing character in the new TD book coming out). Hunters have been a part of The Division 2 since the game’s launch a year ago. I've seen it discussed that their loadout leans more to the Russian side of things. The was a momentary pause as he hesitated, looked at his fellow Massive dev next to him (I'm so sorry I can't remember your name!) and then they had a quick flicker of facial expressions before replying "I'm sorry but that's not something we are allowed to talk about right now"īased off of the way they answered the melee question earlier, I had attempted to word my question in a way that if the hunters will not return in TD2 they'd be able to flat out say no, however due to that being the exact same response that they gave to another question (Will Keener return in TD2) to someone else, I'm pretty sure that all but confirms Hunters will be back (especially with the watch in the trailer being a nod to hunters). The biggest issue Ive had is how little we know about them, where they come from, and who they answer to. To this day I still enjoy fighting them in Survival and even the UG (with a Tactition build, its too easy with some others). I worded my question (since the panel was about world building) so that it was to the effect of ( I can't remember the exact wordage), Since hunters appeared in the Underground and then expanded to the Underground and Resistance, will we be able to see the effect they have on the world, get some backstory on them finally, and perhaps fight them in TD2? Ever since we first saw the Hunters in TD1 Ive been enfatuated with them. Stick with a me a moment here as I diverge really quickly.Įarlier a question had be posed to them about melee in TD2 and if we were going to be able to use weapons like the hunters, and it was answered with a affirmative no and that the melee will continue to be a push backwards instead. You basically pass through the two sets of small doors on either side. I actually had a chance to ask this question at a panel at Comic-Con to the creative director, Julian Gerighty. To spawn the Hunter, you need to hit the terminal and run to the opposite end of the courtyard to hit another terminal.
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